![]() ![]() ![]() I decided to fix this discrepancy and make lunar damage a somewhat competitive enchantment, as well as give it more interesting visual effects. The in-game notes say it's supposed to behave vampirically, but instead it's flagged as fire damage. It's only active half the time, it's visual effects are boring, and the damage isn't very good - it doesn't even do damage without the unofficial patch. In the vanilla game, the Silent Moons Enchantment is a pretty terrible enchantment. In addition to heavily modifying the camp, there are a few other changes. ![]() There's more wall and more towers, and where the ancient ruins have collapsed, the gaps are bridged by stockade structures to create a blend of the decay of nordic ruins and the tenacious industry of bandit forts, continuing to beg the question of which bandits are secretly master carpenters and practicing structural engineers. Silent Moons Camp is still a ruined structure, but it's expanded a bit in every direction. Silent Moons Camp is a ruined nordic structure, around which bandits have built a small camp, supplementing the existing architecture with their own structures where needed. ![]() With thanks to my friends Simon Magus and Andrealphus, whose feedback was invaluable for improving the mod and in motivating me to actually finish it. ![]()
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